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000519_owner-lightwave-l _Mon Oct 31 12:36:52 1994.msg
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Date: Mon, 31 Oct 1994 11:12:09 -800 (PST)
From: Sean Martin <smartin@cts.com>
To: lightwave-l@netcom.com
cc: lightwave-l@netcom.com
Subject: Re: Amiga Format Cover
In-Reply-To: <94102811203210@vax.livjm.ac.uk>
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On Fri, 28 Oct 1994, JOHN ROBINSON wrote:
>
> Many of you will have seen the cover of the new issue of Amiga Format which
> was rendered in Lightwave. There is a dinosaur in the scene which has been
> `zapped' on the tail by a large spaceship. The dinosaur has a texture mapped
> hide, but at the tip of it's tail the skin faces away to reveal the wire mesh
> underneath (the mesh is also unshaded).
>
> How is this done in Lightwave? Is there a feature which allows you to render
> specific objects/parts of objects as a mesh in Layout? I know there is a
> feature in Imagine 3.0 called `Latticise' which allows this. Perhaps the
> image's creator, Craig Collins, made the object in Imagine and converted it.
>
> John.
>
> socjrob1@uk.ac.liverpool-john-moores
>
It's not a feature, but I can see how it's done, I would render both a
full realistic pic, and a wireframe, then in Tpaint or ImageFX I would
use a rub-thru mode to PAINT the wireframe part in or vice-versa. Pretty
simple actually, hope this helps.
Sean
Infinite Visions